Tuesday, December 16, 2008
Wednesday, December 3, 2008
Undoing the Machine Metaphor
Central to the machine metaphor are the concepts of prediction, control, and measurement. The focus of the machine metaphor is on external behavior and observable outcomes. In other words, we try to "fix" the environment, to control in according to our desires. When we do so we inevitably treat the world around us as if something is wrong with it, and in imposing our will upon it, we treat it like an object.
Tuesday, November 25, 2008
Nov_25
I read an article today that discussed how the video game industry is becoming a serious career Field. In America there are currently over 200 schools that offer classes related to video game development. Some of which include New York University, the Art Institute of Seattle and Marist College. As this new frontier of interactive media becomes more and more popular, more people such as art and movie directors are taking part in the development of these games as a new way of telling a story that moves the target audience.
In more recent years games have been made to higher standards. This includes better visual engines to produce better graphics to promote more realism, as well as background music to add more to the emotions portrayed in the cinematic. But it's not only the visual effects that have improved the themes and story of this interactive media have evolved to the point that many games are thought to have story line equal to those in movies. It is because of this that cause these seemingly simple media form to be increasingly popular and causes the gaming industry to make a hefty profit and to make their games better and more user friendly to their target audience.
In more recent years games have been made to higher standards. This includes better visual engines to produce better graphics to promote more realism, as well as background music to add more to the emotions portrayed in the cinematic. But it's not only the visual effects that have improved the themes and story of this interactive media have evolved to the point that many games are thought to have story line equal to those in movies. It is because of this that cause these seemingly simple media form to be increasingly popular and causes the gaming industry to make a hefty profit and to make their games better and more user friendly to their target audience.
Monday, November 24, 2008
Thursday, November 20, 2008
Thursday, November 13, 2008
Wednesday, November 12, 2008
Monday, November 10, 2008
Ahhhhhh. :(
Tuesday, October 21, 2008
Oct_21
Wednesday, October 15, 2008
Tuesday, October 14, 2008
Oct. 14 2008
Tuesday, October 7, 2008
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